Convert matrix of signal data to sound and play it.
sound(y)
sound(y, Fs)
sound(y, Fs, nBits)
y - column vector or m-by-2 matrix.
Fs - sample rate, a positive number, 8192 by default.
nBits - bit depth of sample values: 8, 16 (default), 24.
sound plays audio signal y to the speaker at sample rate of Fs hertz and uses nBits bits per sample.
audioplayer, playblocking, soundsc.
1.0.0
initial version
Last updated 29 days ago
signal = rand(2, 44100) - 0.5; sound(signal, 44110, 16)